LinuxGSM
Online 158.160.219.95:28015 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 54
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12d 9h
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on LinuxGSM?
LinuxGSM runs a procedural map of size 5,000 with seed 878195062, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on LinuxGSM?
The name of LinuxGSM carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on LinuxGSM?
Too few of LinuxGSM's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 12 days 10 hours.
Lists and filters
What do the server tags on LinuxGSM mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags LinuxGSM publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LinuxGSM?
These Rust Leaderboard lists count LinuxGSM among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is LinuxGSM on?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Steam updates your game so it sits on the same protocol needed to join.
Is LinuxGSM online right now, and how steady has it been?
LinuxGSM is up, live and reachable this moment. About 12 days 9 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 16 October 2026.
How well does LinuxGSM perform?
48 server fps on average across the last 48 hours, never dropping below 30. Up to 153,167 entities were in play, buildings and deployables among them. The top memory figure was 7,396 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is LinuxGSM hosted?
Nothing about a region is published by LinuxGSM. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 158.160.219.95:28015.
Population
Where does LinuxGSM sit on the leaderboard?
Player hours over seven days put LinuxGSM at #15,339, among the top 69% of ranked servers.
How many players are on LinuxGSM right now?
The live score is 0 players on LinuxGSM, out of 50 slots. Over seven days, players averaged 0.
Connect
How do I join LinuxGSM?
In the Rust console (F1) enter client.connect 158.160.219.95:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
