Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 10m ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 137
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 11d 14h
- since its last restart; the bar fills at a day
- Rank
- #15,341
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust Tournaments | TEST?
The game generates a procedural map for Rust Tournaments | TEST: size 3,000, seed 2147483647. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Rust Tournaments | TEST?
No gather rate appears in the name of Rust Tournaments | TEST. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Rust Tournaments | TEST?
The record of Rust Tournaments | TEST's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 71 days 11 hours.
Lists and filters
What do the server tags on Rust Tournaments | TEST mean?
The server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Build: 161125; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust Tournaments | TEST?
Rust Tournaments | TEST appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Rust Tournaments | TEST on?
Rust network protocol 2632 and build 161125 on Linux is the version Rust Tournaments | TEST runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Tournaments | TEST up right now, and how steady is it?
Right now the lights are on at Rust Tournaments | TEST. Going by the uptime it reports, the last restart was about 11 days 14 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Rust Tournaments | TEST perform?
The 48-hour average is 153 server fps; the floor was 113. Up to 50,368 entities were in play, buildings and deployables among them. Memory use peaked at 6,267 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust Tournaments | TEST hosted?
Nothing about a region is published by Rust Tournaments | TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 159.195.206.209:28015.
Player count
Where does Rust Tournaments | TEST sit on the leaderboard?
Player hours over seven days put Rust Tournaments | TEST at #15,341, among the top 69% of ranked servers.
How many players are on Rust Tournaments | TEST right now?
The live score is 0 players on Rust Tournaments | TEST, out of 20 slots. Its average over the past week is 0 players.
How to join
How do I join Rust Tournaments | TEST?
Type client.connect 159.195.206.209:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.