1UP
11614servers on
Hi-score
34171players now
2UP
69fresh wipes · 3h
Player select Ready

Rust Tournaments | TEST

Online 159.195.206.209:28015 checked 10m ago

moddedcarbon

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
137
server frames a second, the latest hour; the bar fills at 60
Uptime
11d 14h
since its last restart; the bar fills at a day
Rank
#15,341
top 69%
Last wipe · new game
71d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Tournaments | TEST?

The game generates a procedural map for Rust Tournaments | TEST: size 3,000, seed 2147483647. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Rust Tournaments | TEST?

No gather rate appears in the name of Rust Tournaments | TEST. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Rust Tournaments | TEST?

The record of Rust Tournaments | TEST's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 71 days 11 hours.

Lists and filters

What do the server tags on Rust Tournaments | TEST mean?

The server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Build: 161125; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Tournaments | TEST?

Rust Tournaments | TEST appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Rust Tournaments | TEST on?

Rust network protocol 2632 and build 161125 on Linux is the version Rust Tournaments | TEST runs. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Tournaments | TEST up right now, and how steady is it?

Right now the lights are on at Rust Tournaments | TEST. Going by the uptime it reports, the last restart was about 11 days 14 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Rust Tournaments | TEST perform?

The 48-hour average is 153 server fps; the floor was 113. Up to 50,368 entities were in play, buildings and deployables among them. Memory use peaked at 6,267 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Rust Tournaments | TEST hosted?

Nothing about a region is published by Rust Tournaments | TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 159.195.206.209:28015.

Player count

Where does Rust Tournaments | TEST sit on the leaderboard?

Player hours over seven days put Rust Tournaments | TEST at #15,341, among the top 69% of ranked servers.

How many players are on Rust Tournaments | TEST right now?

The live score is 0 players on Rust Tournaments | TEST, out of 20 slots. Its average over the past week is 0 players.

How to join

How do I join Rust Tournaments | TEST?

Type client.connect 159.195.206.209:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 slots.
ts8
Group limit This server uses the default team limit of 8.
v2632
Protocol Your game must run protocol 2632 to join.
cs161125
Build Build: 161125.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.