RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 26d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,927
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustSkinLab Content Studio?
RustSkinLab Content Studio runs on a map the game generates procedurally.
What are the rules and settings on RustSkinLab Content Studio?
RustSkinLab Content Studio says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RustSkinLab Content Studio?
The record of RustSkinLab Content Studio's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 5 hours.
What happens on RustSkinLab Content Studio when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on RustSkinLab Content Studio mean?
The server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustSkinLab Content Studio?
RustSkinLab Content Studio appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is RustSkinLab Content Studio running?
Rust network protocol 2633 and build 164530 on Windows is the version RustSkinLab Content Studio runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustSkinLab Content Studio up right now, and how steady is it?
Player one, RustSkinLab Content Studio is offline as you read this, last spotted 26 days 16 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 1 October 2026.
Where in the world is RustSkinLab Content Studio hosted?
On region, RustSkinLab Content Studio publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 159.26.112.24:28015 is its address.
Player count
Where does RustSkinLab Content Studio sit on the leaderboard?
Player hours for the week place RustSkinLab Content Studio at #15,927, in the top 69% of every ranked server.
How many players are on RustSkinLab Content Studio right now?
No connection to RustSkinLab Content Studio: it is offline now, with the last check 26 days 16 hours ago.
Connect
How do I join RustSkinLab Content Studio?
In the Rust console (F1) enter client.connect 159.26.112.24:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.