RustServer_6109
Offline 160.251.169.135:28015 checked 2h ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 128
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6m
- since its last restart; the bar fills at a day
- Rank
- #3,362
- top 15%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:37 UTC4h ago | – | – | running | 0 |
| Sun 11 Oct, 02:42 UTC18d ago | 1 | – | – | 1 |
| Sat 10 Oct, 01:23 UTC19d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC21d ago | 2 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustServer_6109?
RustServer_6109 runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows Custom Map.
What are the rules and settings on RustServer_6109?
No gather rate appears in the name of RustServer_6109. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RustServer_6109?
No next wipe can be pinned down on RustServer_6109, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 hours is how long the current world has been up.
What happens on RustServer_6109 when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tag guide
What do the server tags on RustServer_6109 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under RustServer_6109. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_6109?
These Rust Leaderboard lists count RustServer_6109 among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server details
Which Rust version is RustServer_6109 running?
The build behind RustServer_6109: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RustServer_6109 online right now, and how steady has it been?
No sign of RustServer_6109 right now, with 2 hours since it was last seen. Going by the uptime it reports, the last restart was about 6 minutes ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 8 October 2026.
How well does RustServer_6109 perform?
The 48-hour average is 45 server fps; the floor was 32. Buildings, deployables and all the rest of the world took the entity count as high as 126,282. Memory use peaked at 3,940 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RustServer_6109 hosted?
Nothing about a region is published by RustServer_6109. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 160.251.169.135:28015 is its address.
Population
Where does RustServer_6109 sit on the leaderboard?
Player hours for the week place RustServer_6109 at #3,362, in the top 15% of every ranked server.
How many players are on RustServer_6109 right now?
No connection to RustServer_6109: it is offline now, with the last check 2 hours ago. Seven days back: an average of 1 players, a peak of 4. In the last 48 hours, 10:00 UTC drew the highest average: 2 players.
Connect
How do I join RustServer_6109?
In the Rust console (F1) enter client.connect 160.251.169.135:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.