RustServer_21050
Online 160.251.173.186:28015 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 68
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 0h
- since its last restart; the bar fills at a day
- Rank
- #5,617
- top 25%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC27d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC34d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustServer_21050?
Size 3,500 and seed 12830 define the game-generated procedural map on RustServer_21050. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RustServer_21050?
The name of RustServer_21050 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on RustServer_21050?
Too few of RustServer_21050's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 27 days 8 hours.
What happens on RustServer_21050 when wipe day arrives?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 41 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on RustServer_21050 mean?
The server browser reads these tags from RustServer_21050: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_21050?
RustServer_21050 appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is RustServer_21050 running?
The build behind RustServer_21050: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RustServer_21050 online right now, and how steady has it been?
RustServer_21050 is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 6 days ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 24 September 2026 is when Rust Leaderboard first logged it.
How well does RustServer_21050 perform?
71 server fps on average across the last 48 hours, never dropping below 48. Up to 71,458 entities were in play, buildings and deployables among them. Memory use peaked at 4,161 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RustServer_21050 hosted?
On region, RustServer_21050 publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 160.251.173.186:28015.
Population
Where does RustServer_21050 sit in the rankings?
Player hours over seven days put RustServer_21050 at #5,617, among the top 25% of ranked servers.
How many players are on RustServer_21050 right now?
On RustServer_21050, 0 players are in and 50 slots are on the board. 3 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 12:00 UTC, with an average of 1 players.
Connect
How do I join RustServer_21050?
Type client.connect 160.251.173.186:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.