RustServer_4816
Online 160.251.255.74:28015 checked 13m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 55
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 16h
- since its last restart; the bar fills at a day
- Rank
- #15,344
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RustServer_4816?
The game generates a procedural map for RustServer_4816: size 5,000, seed 28014. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on RustServer_4816?
The name of RustServer_4816 carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RustServer_4816?
The record of RustServer_4816's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 54 days 21 hours.
Lists and filters
What do the server tags on RustServer_4816 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under RustServer_4816. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustServer_4816?
RustServer_4816 appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is RustServer_4816 running?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_4816 runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustServer_4816 online right now, and how steady has it been?
RustServer_4816 is up, live and reachable this moment. About 4 days 16 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RustServer_4816 perform?
The 48-hour average is 60 server fps; the floor was 47. Buildings, deployables and all the rest of the world took the entity count as high as 141,673. Memory use peaked at 4,296 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is RustServer_4816 hosted?
No region is published by RustServer_4816. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 160.251.255.74:28015 is its address.
Population
Where does RustServer_4816 sit in the rankings?
Player hours over seven days put RustServer_4816 at #15,344, among the top 69% of ranked servers.
How many players are on RustServer_4816 right now?
The live score is 0 players on RustServer_4816, out of 50 slots. Its average over the past week is 0 players.
Connect
How do I join RustServer_4816?
Type client.connect 160.251.255.74:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.