test plugins
Offline 161.248.62.69:28015 checked 11d ago
Stats
- Players
- 1/ 99
- 1% full
- Slots
- 98open
- 99 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,609
- top 63%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on test plugins?
test plugins says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on test plugins?
Too few of test plugins's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 26 days 8 hours is how long the current world has been up.
Tag guide
What do the server tags on test plugins mean?
gmrust (Game mode): Survival, standard Rust style; mp99 (Max players): It holds 99 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; ^x (Unknown flag): No documentation from Facepunch covers this flag are the tags test plugins publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include test plugins?
test plugins appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Matching the protocol is what joining needs; Steam handles the update.
Is test plugins up right now, and how steady is it?
Player one, test plugins is offline as you read this, last spotted 11 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 16 October 2026.
Where in the world is test plugins hosted?
On region, test plugins publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 161.248.62.69:28015.
Player count
Where does test plugins sit on the leaderboard?
Player hours over seven days put test plugins at #13,609, among the top 63% of ranked servers.
How many players are on test plugins right now?
No connection to test plugins: it is offline now, with the last check 11 days 18 hours ago.
How to join
How do I join test plugins?
Type client.connect 161.248.62.69:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.