Rust test server_1
Online 163.44.113.12:28015 checked 7m ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13d 18h
- since its last restart; the bar fills at a day
- Rank
- #15,264
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust test server_1?
Size 1,000 and seed 1319438048 define the game-generated procedural map on Rust test server_1. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Rust test server_1?
Rust test server_1 says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Rust test server_1?
Rust test server_1 has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 119 days 1 hours.
Tag guide
What do the server tags on Rust test server_1 mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): The server has 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Join only if your game is on protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Rust test server_1. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust test server_1?
These Rust Leaderboard lists count Rust test server_1 among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Rust test server_1 on?
Rust network protocol 2631 and build 156583 on Linux is the version Rust test server_1 runs. Steam updates your game so it sits on the same protocol needed to join.
Is Rust test server_1 online right now, and how steady has it been?
Rust test server_1 is up, live and reachable this moment. About 13 days 18 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Rust test server_1 perform?
Averaged over the last 48 hours, server fps was 233, with a low of 223. At its peak the world carried 3,122 entities: buildings, deployables and the rest. It drew up to 5,809 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust test server_1 hosted?
No region is published by Rust test server_1. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 163.44.113.12:28015 is its address.
Population
Where does Rust test server_1 sit in the rankings?
Player hours over seven days put Rust test server_1 at #15,264, among the top 69% of ranked servers.
How many players are on Rust test server_1 right now?
The live score is 0 players on Rust test server_1, out of 30 slots. Its average over the past week is 0 players.
Connect
How do I join Rust test server_1?
In the Rust console (F1) enter client.connect 163.44.113.12:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.