Hat's Plugin Development
Online 166.1.120.60:28039 checked 9m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 8h
- since its last restart; the bar fills at a day
- Rank
- #15,425
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Hat's Plugin Development?
The game generates a procedural map for Hat's Plugin Development: size 1,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Hat's Plugin Development?
The name of Hat's Plugin Development carries no gather rate. Groups reach 50 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Hat's Plugin Development?
The record of Hat's Plugin Development's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 9 hours is how long the current world has been up.
Tags
What do the server tags on Hat's Plugin Development mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts50 (Group limit): You can have up to 50 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Hat's Plugin Development. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Hat's Plugin Development?
Hat's Plugin Development appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Hat's Plugin Development running?
Rust network protocol 2635 and build 168909 on Linux is what Hat's Plugin Development runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Hat's Plugin Development up right now, and how steady is it?
Player one, Hat's Plugin Development is online as you read this. The uptime figure puts the last restart at roughly 32 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 20 October 2026.
How well does Hat's Plugin Development perform?
40 server fps on average across the last 48 hours, never dropping below 35. Up to 4,221 entities were in play, buildings and deployables among them. It drew up to 1,122 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Hat's Plugin Development hosted?
Nothing about a region is published by Hat's Plugin Development. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 166.1.120.60:28039 is its address.
Player count
Where does Hat's Plugin Development sit in the rankings?
Player hours over seven days put Hat's Plugin Development at #15,425, among the top 69% of ranked servers.
How many players are on Hat's Plugin Development right now?
Player one, Hat's Plugin Development shows 0 players at this moment. Over seven days, players averaged 0.
Getting in
How do I join Hat's Plugin Development?
Type client.connect 166.1.120.60:28039 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.