1UP
11591servers on
Hi-score
34139players now
2UP
62fresh wipes · 3h
Player select Ready

Hat's Plugin Development

Online 166.1.120.60:28039 checked 9m ago

moddedoxide

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
40
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 8h
since its last restart; the bar fills at a day
Rank
#15,425
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Hat's Plugin Development?

The game generates a procedural map for Hat's Plugin Development: size 1,000, seed 1. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Hat's Plugin Development?

The name of Hat's Plugin Development carries no gather rate. Groups reach 50 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Hat's Plugin Development?

The record of Hat's Plugin Development's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 23 days 9 hours is how long the current world has been up.

Tags

What do the server tags on Hat's Plugin Development mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts50 (Group limit): You can have up to 50 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Hat's Plugin Development. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Hat's Plugin Development?

Hat's Plugin Development appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is Hat's Plugin Development running?

Rust network protocol 2635 and build 168909 on Linux is what Hat's Plugin Development runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Hat's Plugin Development up right now, and how steady is it?

Player one, Hat's Plugin Development is online as you read this. The uptime figure puts the last restart at roughly 32 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 20 October 2026.

How well does Hat's Plugin Development perform?

40 server fps on average across the last 48 hours, never dropping below 35. Up to 4,221 entities were in play, buildings and deployables among them. It drew up to 1,122 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is Hat's Plugin Development hosted?

Nothing about a region is published by Hat's Plugin Development. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 166.1.120.60:28039 is its address.

Player count

Where does Hat's Plugin Development sit in the rankings?

Player hours over seven days put Hat's Plugin Development at #15,425, among the top 69% of ranked servers.

How many players are on Hat's Plugin Development right now?

Player one, Hat's Plugin Development shows 0 players at this moment. Over seven days, players averaged 0.

Getting in

How do I join Hat's Plugin Development?

Type client.connect 166.1.120.60:28039 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 slots.
ts50
Group limit You can have up to 50 per team.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.