DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 40d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,450
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DO NOT JOIN - Hillside update test?
A procedural map, generated by the game, is what DO NOT JOIN - Hillside update test runs.
What are the rules and settings on DO NOT JOIN - Hillside update test?
The name of DO NOT JOIN - Hillside update test carries no gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on DO NOT JOIN - Hillside update test?
The record of DO NOT JOIN - Hillside update test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 48 days 8 hours is how long the current world has been up.
Tag guide
What do the server tags on DO NOT JOIN - Hillside update test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under DO NOT JOIN - Hillside update test. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is DO NOT JOIN - Hillside update test on?
Rust network protocol 2633 and build 163207 on Linux is what DO NOT JOIN - Hillside update test runs. Matching the protocol is what joining needs; Steam handles the update.
Is DO NOT JOIN - Hillside update test online right now, and how steady has it been?
DO NOT JOIN - Hillside update test is down this moment; the last signal came 40 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 19 September 2026.
Where in the world is DO NOT JOIN - Hillside update test hosted?
On region, DO NOT JOIN - Hillside update test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 167.114.158.11:28075.
Player count
Where does DO NOT JOIN - Hillside update test sit on the leaderboard?
Player hours over seven days put DO NOT JOIN - Hillside update test at #15,450, among the top – of ranked servers.
How many players are on DO NOT JOIN - Hillside update test right now?
Right now DO NOT JOIN - Hillside update test is not online, and its last appearance was 40 days 6 hours ago.
How to join
How do I join DO NOT JOIN - Hillside update test?
In the Rust console (F1) enter client.connect 167.114.158.11:28075. Launch Rust from this page instead and it opens the game through Steam and joins for you.