1UP
11737servers on
Hi-score
52840players now
2UP
124fresh wipes · 3h
Player select Out

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 2d ago

moddedcarbon

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,117
top 59%
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Combat Local - Carbon Dev?

Combat Local - Carbon Dev has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 5 hours.

Tags

What do the server tags on Combat Local - Carbon Dev mean?

The server browser reads these tags from Combat Local - Carbon Dev: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Combat Local - Carbon Dev?

Combat Local - Carbon Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

Server details

Which Rust version is Combat Local - Carbon Dev running?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. Steam updates your game so it sits on the same protocol needed to join.

Is Combat Local - Carbon Dev online right now, and how steady has it been?

Player one, Combat Local - Carbon Dev is offline as you read this, last spotted 2 days 5 hours ago. It ran for 0 of 24 hours across the last 1 full day, which works out at 0% uptime. The first record Rust Leaderboard has of it is 26 October 2026.

Where in the world is Combat Local - Carbon Dev hosted?

No region is published by Combat Local - Carbon Dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 167.17.58.31:28015 is its address.

Player count

Where does Combat Local - Carbon Dev sit in the rankings?

Player hours for the week place Combat Local - Carbon Dev at #13,117, in the top 59% of every ranked server.

How many players are on Combat Local - Carbon Dev right now?

Right now Combat Local - Carbon Dev is not online, and its last appearance was 2 days 5 hours ago. Its average over the past week is 1 players, peaking at 1.

How to join

How do I join Combat Local - Carbon Dev?

In the Rust console (F1) enter client.connect 167.17.58.31:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.