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11620servers on
Hi-score
32059players now
2UP
73fresh wipes · 3h
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Combat Local - Carbon Dev

Offline 167.17.58.59:28015 checked 1d ago

moddedcarbon

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 2
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,412
top 42%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
00.511.5206:0008:0009:0011:0021:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

How it plays

What are the rules and settings on Combat Local - Carbon Dev?

The name of Combat Local - Carbon Dev carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Combat Local - Carbon Dev?

The record of Combat Local - Carbon Dev's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 32 hours.

Lists and filters

What do the server tags on Combat Local - Carbon Dev mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Combat Local - Carbon Dev. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Combat Local - Carbon Dev?

Combat Local - Carbon Dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

Which Rust version is Combat Local - Carbon Dev on?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Combat Local - Carbon Dev online right now, and how steady has it been?

Combat Local - Carbon Dev is down this moment; the last signal came 30 hours ago. It ran for 0 of 24 hours across the last 1 full day, which works out at 0% uptime. The first record Rust Leaderboard has of it is 27 October 2026.

Where in the world is Combat Local - Carbon Dev hosted?

No region is published by Combat Local - Carbon Dev. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 167.17.58.59:28015 is its address.

Player count

Where does Combat Local - Carbon Dev sit in the rankings?

Player hours over seven days put Combat Local - Carbon Dev at #9,412, among the top 42% of ranked servers.

How many players are on Combat Local - Carbon Dev right now?

No connection to Combat Local - Carbon Dev: it is offline now, with the last check 30 hours ago. Seven days back: an average of 1 players, a peak of 2. In the last 48 hours, 07:00 UTC drew the highest average: 1 players.

Connect

How do I join Combat Local - Carbon Dev?

Type client.connect 167.17.58.59:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.