RustScape test | RFM_FO_0.0.36 (1)
Offline 167.233.208.36:28015 checked 6d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 2
- 7-day average · peak 3
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,252
- top 55%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on RustScape test | RFM_FO_0.0.36 (1)?
Too few of RustScape test | RFM_FO_0.0.36 (1)'s wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 6 days 10 hours.
Tag guide
What do the server tags on RustScape test | RFM_FO_0.0.36 (1) mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under RustScape test | RFM_FO_0.0.36 (1). The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustScape test | RFM_FO_0.0.36 (1)?
Best modded Rust servers are the Rust Leaderboard lists that include RustScape test | RFM_FO_0.0.36 (1). These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is RustScape test | RFM_FO_0.0.36 (1) on?
Rust network protocol 2635 and build 168909 on Linux is what RustScape test | RFM_FO_0.0.36 (1) runs. Matching the protocol is what joining needs; Steam handles the update.
Is RustScape test | RFM_FO_0.0.36 (1) up right now, and how steady is it?
Player one, RustScape test | RFM_FO_0.0.36 (1) is offline as you read this, last spotted 6 days 9 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours on. The first record Rust Leaderboard has of it is 23 October 2026.
Where in the world is RustScape test | RFM_FO_0.0.36 (1) hosted?
On region, RustScape test | RFM_FO_0.0.36 (1) publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 167.233.208.36:28015 is its address.
Player count
Where does RustScape test | RFM_FO_0.0.36 (1) sit in the rankings?
Player hours for the week place RustScape test | RFM_FO_0.0.36 (1) at #12,252, in the top 55% of every ranked server.
How many players are on RustScape test | RFM_FO_0.0.36 (1) right now?
No connection to RustScape test | RFM_FO_0.0.36 (1): it is offline now, with the last check 6 days 9 hours ago. 3 was the high point over seven days, with 2 players on average.
Getting in
How do I join RustScape test | RFM_FO_0.0.36 (1)?
Type client.connect 167.233.208.36:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.