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Stillwater Testing

Offline 168.100.162.13:29015 checked 4d ago

vanillamoddedcarbon

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,326
top 69%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctMon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:30 UTC12d ago 2 – running 0
Mon 5 Oct, 18:31 UTC23d ago 3 halved by day 7 11.2 days 2
Thu 1 Oct, 15:42 UTC27d ago 1 held half 4.1 days 0
Thu 1 Oct, 06:00 UTC28d ago 2 – 0.4 days 0
Mon 28 Sep, 17:57 UTC30d ago 2 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
273 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on Stillwater Testing?

Stillwater Testing runs a procedural map of size 5,000 with seed 1383972055, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.

What are the rules and settings on Stillwater Testing?

The name of Stillwater Testing carries no gather rate. The limit on a group is 30 players. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Stillwater Testing?

Stillwater Testing wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 12 days 13 hours.

What happens on Stillwater Testing when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 2 hours in. Half the peak or more lasted until the next wipe in 33% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.

Tag guide

Who is behind Stillwater Testing?

The stillwatershores.org hostname on Stillwater Testing also turns up on 1 other server we track, which points to a shared operator.

What do the server tags on Stillwater Testing mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The server has 40 slots; ts30 (Group limit): Teams cap at 30 players; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are listed under Stillwater Testing. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Stillwater Testing?

Stillwater Testing appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Which Rust version is Stillwater Testing on?

Rust network protocol 2634 and build 167781 on Linux is what Stillwater Testing runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Stillwater Testing online right now, and how steady has it been?

Player one, Stillwater Testing is offline as you read this, last spotted 4 days 15 hours ago. Of the 168 hours in the last 7 full days it was up for 71, or 42%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is Stillwater Testing hosted?

Nothing about a region is published by Stillwater Testing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 168.100.162.13:29015.

Player count

Where does Stillwater Testing sit on the leaderboard?

Player hours for the week place Stillwater Testing at #15,326, in the top 69% of every ranked server.

How many players are on Stillwater Testing right now?

Right now Stillwater Testing is not online, and its last appearance was 4 days 15 hours ago. Its average over the past week is 0 players.

How to join

How do I join Stillwater Testing?

In the Rust console (F1) enter client.connect 168.100.162.13:29015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts30

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The server has 40 slots.
ts30
Group limit Teams cap at 30 players.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.