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The Playground | Experimental Mods & Testing

Online 172.240.123.100:25602 checked 8m ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 3
FPS
58
server frames a second, the latest hour; the bar fills at 60
Uptime
19h 29m
since its last restart; the bar fills at a day
Rank
#5,122
top 23%
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC5d ago 3 – running 0
Sat 17 Oct, 16:51 UTC12d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC13d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC25d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC30d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC40d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
56 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
255 / 260

Quick answers

from the figures on this page

Settings and map

Which map is loaded on The Playground | Experimental Mods & Testing?

The game generates a procedural map for The Playground | Experimental Mods & Testing: size 4,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on The Playground | Experimental Mods & Testing?

No gather rate appears in the name of The Playground | Experimental Mods & Testing. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on The Playground | Experimental Mods & Testing?

The Playground | Experimental Mods & Testing wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 5 days 8 hours.

What happens on The Playground | Experimental Mods & Testing when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 8 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tags

What do the server tags on The Playground | Experimental Mods & Testing mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under The Playground | Experimental Mods & Testing. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include The Playground | Experimental Mods & Testing?

Best modded Rust servers are the Rust Leaderboard lists that include The Playground | Experimental Mods & Testing. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is The Playground | Experimental Mods & Testing on?

Rust network protocol 2635 and build 168909 on Linux is what The Playground | Experimental Mods & Testing runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is The Playground | Experimental Mods & Testing up right now, and how steady is it?

The Playground | Experimental Mods & Testing is up, live and reachable this moment. About 19 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does The Playground | Experimental Mods & Testing perform?

Averaged over the last 48 hours, server fps was 62, with a low of 35. Buildings, deployables and all the rest of the world took the entity count as high as 151,610. Memory use peaked at 4,699 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is The Playground | Experimental Mods & Testing hosted?

On region, The Playground | Experimental Mods & Testing publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 172.240.123.100:25602 is its address.

Population

Where does The Playground | Experimental Mods & Testing sit on the leaderboard?

Player hours for the week place The Playground | Experimental Mods & Testing at #5,122, in the top 23% of every ranked server.

How many players are on The Playground | Experimental Mods & Testing right now?

On The Playground | Experimental Mods & Testing, 0 players are in and 40 slots are on the board. Seven days back: an average of 0 players, a peak of 3. In the last 48 hours, 23:00 UTC drew the highest average: 0 players.

Connect

How do I join The Playground | Experimental Mods & Testing?

In the Rust console (F1) enter client.connect 172.240.123.100:25602. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://mrga.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.