1UP
11764servers on
Hi-score
70199players now
2UP
215fresh wipes · 3h
Player select Out

HyperNode | Rust Development Server

Offline 172.96.160.200:7730 checked 24d ago

moddedoxide

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,962
top 71%
Last wipe · new game
52d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:50 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on HyperNode | Rust Development Server?

Size 3,500 and seed 123456789 define the game-generated procedural map on HyperNode | Rust Development Server. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on HyperNode | Rust Development Server?

The name of HyperNode | Rust Development Server carries no gather rate. 10 players is the group cap. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on HyperNode | Rust Development Server?

The record of HyperNode | Rust Development Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 52 days 22 hours.

What happens on HyperNode | Rust Development Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on HyperNode | Rust Development Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts10 (Group limit): Teams cap at 10 players; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under HyperNode | Rust Development Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include HyperNode | Rust Development Server?

These Rust Leaderboard lists count HyperNode | Rust Development Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is HyperNode | Rust Development Server running?

Rust network protocol 2633 and build 165217 on Linux is what HyperNode | Rust Development Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is HyperNode | Rust Development Server online right now, and how steady has it been?

Player one, HyperNode | Rust Development Server is offline as you read this, last spotted 24 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is HyperNode | Rust Development Server hosted?

No region is published by HyperNode | Rust Development Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 172.96.160.200:7730.

The crowd

Where does HyperNode | Rust Development Server sit in the rankings?

Player hours for the week place HyperNode | Rust Development Server at #15,962, in the top 71% of every ranked server.

How many players are on HyperNode | Rust Development Server right now?

HyperNode | Rust Development Server is offline at the moment; the last sighting was 24 days 8 hours ago.

Connect

How do I join HyperNode | Rust Development Server?

Type client.connect 172.96.160.200:7730 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://hypernode.gg/ for its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 slots.
ts10
Group limit Teams cap at 10 players.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.