HyperNode | Rust Development Server
Offline 172.96.160.200:7730 checked 24d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,962
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:50 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on HyperNode | Rust Development Server?
Size 3,500 and seed 123456789 define the game-generated procedural map on HyperNode | Rust Development Server. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on HyperNode | Rust Development Server?
The name of HyperNode | Rust Development Server carries no gather rate. 10 players is the group cap. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on HyperNode | Rust Development Server?
The record of HyperNode | Rust Development Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 52 days 22 hours.
What happens on HyperNode | Rust Development Server when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.
Tags
What do the server tags on HyperNode | Rust Development Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts10 (Group limit): Teams cap at 10 players; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under HyperNode | Rust Development Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include HyperNode | Rust Development Server?
These Rust Leaderboard lists count HyperNode | Rust Development Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is HyperNode | Rust Development Server running?
Rust network protocol 2633 and build 165217 on Linux is what HyperNode | Rust Development Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is HyperNode | Rust Development Server online right now, and how steady has it been?
Player one, HyperNode | Rust Development Server is offline as you read this, last spotted 24 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is HyperNode | Rust Development Server hosted?
No region is published by HyperNode | Rust Development Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 172.96.160.200:7730.
The crowd
Where does HyperNode | Rust Development Server sit in the rankings?
Player hours for the week place HyperNode | Rust Development Server at #15,962, in the top 71% of every ranked server.
How many players are on HyperNode | Rust Development Server right now?
HyperNode | Rust Development Server is offline at the moment; the last sighting was 24 days 8 hours ago.
Connect
How do I join HyperNode | Rust Development Server?
Type client.connect 172.96.160.200:7730 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://hypernode.gg/ for its website.