4Netplayers Rust Server
Online 173.237.55.30:22900 checked 10m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 23h 52m
- since its last restart; the bar fills at a day
- Rank
- #3,941
- top 18%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:13 UTC4d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on 4Netplayers Rust Server?
Size 4,500 and seed 1854078996 define the game-generated procedural map on 4Netplayers Rust Server. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 4 days 11 hours.
What happens on 4Netplayers Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 3 players. 21 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on 4Netplayers Rust Server mean?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags 4Netplayers Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 4Netplayers Rust Server?
4Netplayers Rust Server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server facts
Which Rust version is 4Netplayers Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is 4Netplayers Rust Server online right now, and how steady has it been?
Player one, 4Netplayers Rust Server is online as you read this. The uptime figure puts the last restart at roughly 23 hours ago. It was up 98% of the time over the last 4 full days: 94 of 96 hours on. The first record Rust Leaderboard has of it is 24 October 2026.
How well does 4Netplayers Rust Server perform?
30 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 117,793 entities: buildings, deployables and the rest. The top memory figure was 3,784 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is 4Netplayers Rust Server hosted?
Nothing about a region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 173.237.55.30:22900 is its address.
Player count
Where does 4Netplayers Rust Server sit on the leaderboard?
Player hours for the week place 4Netplayers Rust Server at #3,941, in the top 18% of every ranked server.
How many players are on 4Netplayers Rust Server right now?
On 4Netplayers Rust Server, 0 players are in and 10 slots are on the board. Seven days back: an average of 1 players, a peak of 4. The busiest point in the last 48 hours was 00:00 UTC, averaging 4 players.
Connect
How do I join 4Netplayers Rust Server?
Type client.connect 173.237.55.30:22900 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.