Magic Test Server
Offline 174.194.198.179:28115 checked 40d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,384
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Magic Test Server?
The game generates a procedural map for Magic Test Server.
What are the rules and settings on Magic Test Server?
No gather rate appears in the name of Magic Test Server. The game's default applies: groups of 8 players at most. primitive is the mode, bows, spears and melee, with no guns. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Magic Test Server?
Magic Test Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 40 days 11 hours.
Tag guide
What do the server tags on Magic Test Server mean?
gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Magic Test Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Magic Test Server?
Magic Test Server appears on the following Rust Leaderboard lists: Best modded Rust servers and Primitive Rust servers, scored. Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Magic Test Server on?
Rust network protocol 2633 and build 164530 on Windows is what Magic Test Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Magic Test Server up right now, and how steady is it?
No sign of Magic Test Server right now, with 40 days 6 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 19 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Magic Test Server hosted?
Nothing about a region is published by Magic Test Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 174.194.198.179:28115 is its address.
Population
Where does Magic Test Server sit in the rankings?
Player hours over seven days put Magic Test Server at #15,384, among the top – of ranked servers.
How many players are on Magic Test Server right now?
No connection to Magic Test Server: it is offline now, with the last check 40 days 6 hours ago.
Getting in
How do I join Magic Test Server?
In the Rust console (F1) enter client.connect 174.194.198.179:28115. Launch Rust from this page instead and it opens the game through Steam and joins for you.