Four Nintendos
Offline 174.82.238.228:28016 checked 45d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,025
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Four Nintendos?
Four Nintendos runs on a map the game generates procedurally.
What are the rules and settings on Four Nintendos?
The name of Four Nintendos carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Four Nintendos?
Four Nintendos has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 49 days 5 hours.
Tag guide
What do the server tags on Four Nintendos mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Four Nintendos publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Four Nintendos?
These Rust Leaderboard lists count Four Nintendos among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Four Nintendos running?
Rust network protocol 2633 and build 163493 on Windows is the version Four Nintendos runs. Steam updates your game so it sits on the same protocol needed to join.
Is Four Nintendos online right now, and how steady has it been?
Four Nintendos is down this moment; the last signal came 45 days 7 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
Where in the world is Four Nintendos hosted?
On region, Four Nintendos publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 174.82.238.228:28016.
Player count
Where does Four Nintendos sit in the rankings?
Player hours for the week place Four Nintendos at #15,025, in the top – of every ranked server.
How many players are on Four Nintendos right now?
Four Nintendos is offline at the moment; the last sighting was 45 days 7 hours ago.
Getting in
How do I join Four Nintendos?
In the Rust console (F1) enter client.connect 174.82.238.228:28016. Launch Rust from this page instead and it opens the game through Steam and joins for you.