1UP
11800servers on
Hi-score
73970players now
2UP
107fresh wipes · 3h
Player select Ready

Deadman's Shore

Online 174.90.53.108:28015 checked 10m ago

moddedcarbon

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak –
FPS
49
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 1h
since its last restart; the bar fills at a day
Rank
#15,348
top 69%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:18 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Deadman's Shore?

The game generates a procedural map for Deadman's Shore: size 5,800, seed 1174934360. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Deadman's Shore?

No gather rate appears in the name of Deadman's Shore. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Deadman's Shore?

Too few of Deadman's Shore's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 20 days 19 hours.

What happens on Deadman's Shore when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on Deadman's Shore mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use are listed under Deadman's Shore. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Deadman's Shore?

Deadman's Shore appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Deadman's Shore on?

The build behind Deadman's Shore: Rust network protocol 2634 and build 167781 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Deadman's Shore online right now, and how steady has it been?

Right now the lights are on at Deadman's Shore. Going by the uptime it reports, the last restart was about 2 days 1 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 29 September 2026.

How well does Deadman's Shore perform?

The 48-hour average is 56 server fps; the floor was 33. At its peak the world carried 183,528 entities: buildings, deployables and the rest. The top memory figure was 6,647 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Deadman's Shore hosted?

Nothing about a region is published by Deadman's Shore. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 174.90.53.108:28015.

Player count

Where does Deadman's Shore sit on the leaderboard?

Player hours for the week place Deadman's Shore at #15,348, in the top 69% of every ranked server.

How many players are on Deadman's Shore right now?

The live score is 0 players on Deadman's Shore, out of 150 slots. Over seven days, players averaged 0.

Connect

How do I join Deadman's Shore?

In the Rust console (F1) enter client.connect 174.90.53.108:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players The server has 150 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.