Contracts Oxide Production (28015)
Offline 174.91.200.182:28015 checked 15d ago
Stats
- Players
- 0/ 3
- 0% full
- Slots
- 3open
- 3 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,901
- top 64%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:28 UTC15d ago | 1 | – | 0.3 days | 1 |
| Sat 3 Oct, 04:34 UTC26d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC49d ago | – | – | 23 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Contracts Oxide Production (28015)?
The game generates a procedural map for Contracts Oxide Production (28015).
What are the rules and settings on Contracts Oxide Production (28015)?
No gather rate appears in the name of Contracts Oxide Production (28015). The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Contracts Oxide Production (28015)?
Contracts Oxide Production (28015) wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 15 days 4 hours.
What happens on Contracts Oxide Production (28015) when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Tags
What do the server tags on Contracts Oxide Production (28015) mean?
The server browser reads these tags from Contracts Oxide Production (28015): gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Contracts Oxide Production (28015)?
These Rust Leaderboard lists count Contracts Oxide Production (28015) among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is Contracts Oxide Production (28015) on?
Rust network protocol 2634 and build 167781 on Windows is the version Contracts Oxide Production (28015) runs. Steam updates your game so it sits on the same protocol needed to join.
Is Contracts Oxide Production (28015) online right now, and how steady has it been?
Contracts Oxide Production (28015) is down this moment; the last signal came 15 days 4 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 19 September 2026.
Where in the world is Contracts Oxide Production (28015) hosted?
On region, Contracts Oxide Production (28015) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 174.91.200.182:28015.
Population
Where does Contracts Oxide Production (28015) sit on the leaderboard?
Player hours over seven days put Contracts Oxide Production (28015) at #13,901, among the top 64% of ranked servers.
How many players are on Contracts Oxide Production (28015) right now?
No connection to Contracts Oxide Production (28015): it is offline now, with the last check 15 days 4 hours ago.
Connect
How do I join Contracts Oxide Production (28015)?
In the Rust console (F1) enter client.connect 174.91.200.182:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.