LocalTest
Offline 175.1.76.16:28015 checked 4d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #8,032
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on LocalTest?
A procedural map, generated by the game, is what LocalTest runs.
What are the rules and settings on LocalTest?
LocalTest says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 4 days 20 hours.
What happens on LocalTest when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on LocalTest mean?
The server browser reads these tags from LocalTest: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include LocalTest?
These Rust Leaderboard lists count LocalTest among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server facts
Which Rust version is LocalTest on?
Rust network protocol 2635 and build 168909 on Windows is what LocalTest runs. Steam updates your game so it sits on the same protocol needed to join.
Is LocalTest online right now, and how steady has it been?
Player one, LocalTest is offline as you read this, last spotted 4 days 19 hours ago. It was up 5% of the time over the last 5 full days: 6 of 120 hours on. Rust Leaderboard logged it for the first time on 23 October 2026.
Where in the world is LocalTest hosted?
Nothing about a region is published by LocalTest. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 175.1.76.16:28015.
Player count
Where does LocalTest sit on the leaderboard?
Player hours over seven days put LocalTest at #8,032, among the top 36% of ranked servers.
How many players are on LocalTest right now?
LocalTest is offline at the moment; the last sighting was 4 days 19 hours ago. Seven days back: an average of 1 players, a peak of 1.
How to join
How do I join LocalTest?
In the Rust console (F1) enter client.connect 175.1.76.16:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.