LocalTest
Offline 175.1.82.119:28015 checked 11d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,324
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on LocalTest?
LocalTest runs on a map the game generates procedurally.
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on LocalTest?
LocalTest has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 19 days 1 hours.
Tags
What do the server tags on LocalTest mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags LocalTest publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include LocalTest?
LocalTest appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is LocalTest on?
The build behind LocalTest: Rust network protocol 2634 and build 167398 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is LocalTest online right now, and how steady has it been?
No sign of LocalTest right now, with 11 days 2 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 17 October 2026.
Where in the world is LocalTest hosted?
No region is published by LocalTest. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 175.1.82.119:28015 is its address.
Player count
Where does LocalTest sit in the rankings?
Player hours for the week place LocalTest at #15,324, in the top 70% of every ranked server.
How many players are on LocalTest right now?
No connection to LocalTest: it is offline now, with the last check 11 days 2 hours ago.
How to join
How do I join LocalTest?
In the Rust console (F1) enter client.connect 175.1.82.119:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.