Server_217_DevBlog
Offline 176.119.169.195:28015 checked 35d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,666
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Server_217_DevBlog?
No gather rate appears in the name of Server_217_DevBlog. Nothing is published about a group cap. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Server_217_DevBlog?
Too few of Server_217_DevBlog's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 40 days 18 hours is how long the current world has been up.
Lists and filters
What do the server tags on Server_217_DevBlog mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2183 (Protocol): Your game must run protocol 2183 to join; oxide (Oxide): Plugins run through Oxide (uMod) on this server; modded (Modded): Modded listing: settings or plugins change how it plays; h5e7466bf (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Server_217_DevBlog. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Server_217_DevBlog?
Server_217_DevBlog appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded.
About the server
Which Rust version is Server_217_DevBlog on?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Matching the protocol is what joining needs; Steam handles the update.
Is Server_217_DevBlog online right now, and how steady has it been?
No sign of Server_217_DevBlog right now, with 35 days 18 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 24 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Server_217_DevBlog hosted?
Nothing about a region is published by Server_217_DevBlog. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 176.119.169.195:28015.
Population
Where does Server_217_DevBlog sit on the leaderboard?
Player hours for the week place Server_217_DevBlog at #15,666, in the top 71% of every ranked server.
How many players are on Server_217_DevBlog right now?
Right now Server_217_DevBlog is not online, and its last appearance was 35 days 18 hours ago.
Getting in
How do I join Server_217_DevBlog?
In the Rust console (F1) enter client.connect 176.119.169.195:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.