Private Rust Map Lab
Online 178.254.6.6:28015 checked 3h ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 16m
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:49 UTC6h ago | – | – | running | 0 |
| Sun 18 Oct, 09:16 UTC10d ago | 2 | halved by day 1 | 10.2 days | 0 |
| Fri 16 Oct, 12:57 UTC12d ago | 2 | – | 1.8 days | 0 |
| Tue 13 Oct, 13:35 UTC15d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 12 Oct, 09:39 UTC16d ago | 1 | – | 1.2 days | 0 |
| Sun 11 Oct, 14:53 UTC17d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Private Rust Map Lab?
Private Rust Map Lab runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on Private Rust Map Lab?
No gather rate appears in the name of Private Rust Map Lab. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Private Rust Map Lab?
Private Rust Map Lab wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 6 hours.
What happens on Private Rust Map Lab when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on Private Rust Map Lab mean?
The server browser reads these tags from Private Rust Map Lab: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Private Rust Map Lab?
These Rust Leaderboard lists count Private Rust Map Lab among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server facts
Which Rust version is Private Rust Map Lab on?
Rust network protocol 2634 and build 167398 on Linux is the version Private Rust Map Lab runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Private Rust Map Lab online right now, and how steady has it been?
Player one, Private Rust Map Lab is online as you read this. Going by the uptime it reports, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.
How well does Private Rust Map Lab perform?
Averaged over the last 48 hours, server fps was 59, with a low of 16. At its peak the world carried 124,884 entities: buildings, deployables and the rest. Memory use peaked at 2,715 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Private Rust Map Lab hosted?
Nothing about a region is published by Private Rust Map Lab. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 178.254.6.6:28015.
Player count
Where does Private Rust Map Lab sit on the leaderboard?
Player hours over seven days put Private Rust Map Lab at #15,323, among the top 69% of ranked servers.
How many players are on Private Rust Map Lab right now?
Private Rust Map Lab is running with 0 players on it right now. Over seven days, players averaged 0.
How to join
How do I join Private Rust Map Lab?
Type client.connect 178.254.6.6:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.