1UP
11829servers on
Hi-score
89289players now
2UP
0fresh wipes · 3h
Player select Ready

Private Rust Map Lab

Online 178.254.6.6:28015 checked 3h ago

moddedoxide

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 16m
since its last restart; the bar fills at a day
Rank
#15,323
top 69%
Last wipe · new game
6h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
0123421:0006:0014:0023:0007:0016:00Wiped Wed 28 Oct, 13:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608021:0006:0014:0023:0007:0016:00Wiped Wed 28 Oct, 13:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:49 UTC6h ago – – running 0
Sun 18 Oct, 09:16 UTC10d ago 2 halved by day 1 10.2 days 0
Fri 16 Oct, 12:57 UTC12d ago 2 – 1.8 days 0
Tue 13 Oct, 13:35 UTC15d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 09:39 UTC16d ago 1 – 1.2 days 0
Sun 11 Oct, 14:53 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Private Rust Map Lab?

Private Rust Map Lab runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on Private Rust Map Lab?

No gather rate appears in the name of Private Rust Map Lab. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Private Rust Map Lab?

Private Rust Map Lab wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 6 hours.

What happens on Private Rust Map Lab when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 1 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tags

What do the server tags on Private Rust Map Lab mean?

The server browser reads these tags from Private Rust Map Lab: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Private Rust Map Lab?

These Rust Leaderboard lists count Private Rust Map Lab among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server facts

Which Rust version is Private Rust Map Lab on?

Rust network protocol 2634 and build 167398 on Linux is the version Private Rust Map Lab runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Private Rust Map Lab online right now, and how steady has it been?

Player one, Private Rust Map Lab is online as you read this. Going by the uptime it reports, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.

How well does Private Rust Map Lab perform?

Averaged over the last 48 hours, server fps was 59, with a low of 16. At its peak the world carried 124,884 entities: buildings, deployables and the rest. Memory use peaked at 2,715 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Private Rust Map Lab hosted?

Nothing about a region is published by Private Rust Map Lab. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 178.254.6.6:28015.

Player count

Where does Private Rust Map Lab sit on the leaderboard?

Player hours over seven days put Private Rust Map Lab at #15,323, among the top 69% of ranked servers.

How many players are on Private Rust Map Lab right now?

Private Rust Map Lab is running with 0 players on it right now. Over seven days, players averaged 0.

How to join

How do I join Private Rust Map Lab?

Type client.connect 178.254.6.6:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.