Offline Multiplayer Simulation
Offline 185.146.53.122:28015 checked 36d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,460
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC39d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Offline Multiplayer Simulation?
A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.
What are the rules and settings on Offline Multiplayer Simulation?
Offline Multiplayer Simulation says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Offline Multiplayer Simulation?
Offline Multiplayer Simulation wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 36 days 21 hours.
What happens on Offline Multiplayer Simulation when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on Offline Multiplayer Simulation mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Offline Multiplayer Simulation. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Offline Multiplayer Simulation?
Best modded Rust servers are the Rust Leaderboard lists that include Offline Multiplayer Simulation. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is Offline Multiplayer Simulation running?
The build behind Offline Multiplayer Simulation: Rust network protocol 2633 and build 165217 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Offline Multiplayer Simulation up right now, and how steady is it?
No sign of Offline Multiplayer Simulation right now, with 36 days 16 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 19 September 2026.
Where in the world is Offline Multiplayer Simulation hosted?
Nothing about a region is published by Offline Multiplayer Simulation. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 185.146.53.122:28015.
The crowd
Where does Offline Multiplayer Simulation sit on the leaderboard?
Player hours over seven days put Offline Multiplayer Simulation at #15,460, among the top 67% of ranked servers.
How many players are on Offline Multiplayer Simulation right now?
No connection to Offline Multiplayer Simulation: it is offline now, with the last check 36 days 16 hours ago.
Getting in
How do I join Offline Multiplayer Simulation?
In the Rust console (F1) enter client.connect 185.146.53.122:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.