1UP
11773servers on
Hi-score
67310players now
2UP
192fresh wipes · 3h
Player select Out

Offline Multiplayer Simulation

Offline 185.146.53.122:28015 checked 36d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,460
top 67%
Last wipe · new game
36d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 14:52 UTC36d ago 1 – running 0
Mon 21 Sep, 15:45 UTC37d ago 1 – 1 days 1
Sat 19 Sep, 16:24 UTC39d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
74 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Offline Multiplayer Simulation?

A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.

What are the rules and settings on Offline Multiplayer Simulation?

Offline Multiplayer Simulation says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Offline Multiplayer Simulation?

Offline Multiplayer Simulation wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 36 days 21 hours.

What happens on Offline Multiplayer Simulation when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Offline Multiplayer Simulation mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Offline Multiplayer Simulation. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Offline Multiplayer Simulation?

Best modded Rust servers are the Rust Leaderboard lists that include Offline Multiplayer Simulation. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Offline Multiplayer Simulation running?

The build behind Offline Multiplayer Simulation: Rust network protocol 2633 and build 165217 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Offline Multiplayer Simulation up right now, and how steady is it?

No sign of Offline Multiplayer Simulation right now, with 36 days 16 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 19 September 2026.

Where in the world is Offline Multiplayer Simulation hosted?

Nothing about a region is published by Offline Multiplayer Simulation. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 185.146.53.122:28015.

The crowd

Where does Offline Multiplayer Simulation sit on the leaderboard?

Player hours over seven days put Offline Multiplayer Simulation at #15,460, among the top 67% of ranked servers.

How many players are on Offline Multiplayer Simulation right now?

No connection to Offline Multiplayer Simulation: it is offline now, with the last check 36 days 16 hours ago.

Getting in

How do I join Offline Multiplayer Simulation?

In the Rust console (F1) enter client.connect 185.146.53.122:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.