1UP
11725servers on
Hi-score
63058players now
2UP
188fresh wipes · 3h
Player select Ready

zombie-test

Online 185.186.143.156:28015 checked 11m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
236
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 19h
since its last restart; the bar fills at a day
Rank
#15,262
top 69%
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
215 / 260

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on zombie-test?

Size 1,500 and seed 4242 define the game-generated procedural map on zombie-test. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on zombie-test?

zombie-test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on zombie-test?

Too few of zombie-test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 15 hours.

Tags

What do the server tags on zombie-test mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under zombie-test. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include zombie-test?

Best modded Rust servers and Rust zombie servers, ranked live are the Rust Leaderboard lists that include zombie-test. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is zombie-test on?

Rust network protocol 2634 and build 167781 on Linux is the version zombie-test runs. Matching the protocol is what joining needs; Steam handles the update.

Is zombie-test online right now, and how steady has it been?

zombie-test is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 days 19 hours ago. The last 7 full days saw it online for 143 of 168 hours, 85% of the time. Rust Leaderboard logged it for the first time on 14 October 2026.

How well does zombie-test perform?

220 server fps on average across the last 48 hours, never dropping below 192. Buildings, deployables and all the rest of the world took the entity count as high as 7,601. Memory use peaked at 2,270 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is zombie-test hosted?

Nothing about a region is published by zombie-test. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 185.186.143.156:28015.

Population

Where does zombie-test sit on the leaderboard?

Player hours for the week place zombie-test at #15,262, in the top 69% of every ranked server.

How many players are on zombie-test right now?

The live score is 0 players on zombie-test, out of 10 slots. A seven-day average of 0 players is the score here.

How to join

How do I join zombie-test?

In the Rust console (F1) enter client.connect 185.186.143.156:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.