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PBGaming Test Server

Online 185.206.148.48:28035 checked 8m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
84
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 22h
since its last restart; the bar fills at a day
Rank
#15,339
top 69%
Last wipe · new game
23d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:44 UTC23d ago 1 – running 0
Fri 2 Oct, 01:25 UTC26d ago 0 – 3.5 days 0
Tue 22 Sep, 00:06 UTC36d ago 1 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
102 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on PBGaming Test Server?

PBGaming Test Server runs a procedural map of size 4,500 with seed 676767, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on PBGaming Test Server?

PBGaming Test Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on PBGaming Test Server?

PBGaming Test Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 8 hours.

What happens on PBGaming Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd was at its highest. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on PBGaming Test Server mean?

The server browser reads these tags from PBGaming Test Server: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include PBGaming Test Server?

These Rust Leaderboard lists count PBGaming Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is PBGaming Test Server on?

The build behind PBGaming Test Server: Rust network protocol 2634 and build 167058 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PBGaming Test Server online right now, and how steady has it been?

Right now the lights are on at PBGaming Test Server. About 6 days 22 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.

How well does PBGaming Test Server perform?

82 server fps on average across the last 48 hours, never dropping below 51. Buildings, deployables and all the rest of the world took the entity count as high as 121,468. The top memory figure was 5,446 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is PBGaming Test Server hosted?

Nothing about a region is published by PBGaming Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 185.206.148.48:28035.

Player count

Where does PBGaming Test Server sit on the leaderboard?

Player hours over seven days put PBGaming Test Server at #15,339, among the top 69% of ranked servers.

How many players are on PBGaming Test Server right now?

On PBGaming Test Server, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.

Connect

How do I join PBGaming Test Server?

Type client.connect 185.206.148.48:28035 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.