ShockRust | Blue | NoLimit
Offline 185.207.214.212:35100 checked 6d ago
Stats
- Players
- 12/ 400
- 3% full
- Slots
- 388open
- 400 max players
- 7-day avg
- 68
- 7-day average · peak 155
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #1,677
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:54 UTC13d ago | 377+23 queue | – | running | 97 |
| Fri 9 Oct, 12:51 UTC20d ago | 376+29 queue | halved by day 6 | 7 days | 91 |
| Fri 18 Sep, 15:52 UTC41d ago | 373+29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on ShockRust | Blue | NoLimit?
The game generates a procedural map for ShockRust | Blue | NoLimit: size 4,250, seed 2147483647. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit says nothing in its name about a gather rate. Nothing is published about a group cap. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on ShockRust | Blue | NoLimit?
There is no telling the next wipe on ShockRust | Blue | NoLimit: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 13 days 3 hours is how long the current world has been up.
What happens on ShockRust | Blue | NoLimit when wipe day arrives?
The average peak across its recent wipes is 375 players. 2 hours into the latest wipe the crowd peaked, with 23 more in the queue. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 9.
Tag guide
What do the server tags on ShockRust | Blue | NoLimit mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server has 400 slots; v2556 (Protocol): Protocol 2556 is required; a different version cannot connect; cs104046 (Build): It runs game build 104046; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under ShockRust | Blue | NoLimit. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include ShockRust | Blue | NoLimit?
These Rust Leaderboard lists count ShockRust | Blue | NoLimit among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average.
Server details
Which Rust version is ShockRust | Blue | NoLimit on?
Rust network protocol 2556 and build 104046 on Linux is the version ShockRust | Blue | NoLimit runs. Matching the protocol is what joining needs; Steam handles the update.
Is ShockRust | Blue | NoLimit online right now, and how steady has it been?
ShockRust | Blue | NoLimit is down this moment; the last signal came 6 days 17 hours ago. It was up 14% of the time over the last 7 full days: 24 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is ShockRust | Blue | NoLimit hosted?
No region is published by ShockRust | Blue | NoLimit. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 185.207.214.212:35100.
Population
Where does ShockRust | Blue | NoLimit sit in the rankings?
Player hours over seven days put ShockRust | Blue | NoLimit at #1,677, among the top 8% of ranked servers.
How many players are on ShockRust | Blue | NoLimit right now?
Right now ShockRust | Blue | NoLimit is not online, and its last appearance was 6 days 17 hours ago. Its average over the past week is 68 players, peaking at 155.
Connect
How do I join ShockRust | Blue | NoLimit?
Type client.connect 185.207.214.212:35100 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.