1UP
11706servers on
Hi-score
60014players now
2UP
169fresh wipes · 3h
Player select Out

Test Way

Offline 185.207.214.98:35050 checked 24d ago

moddedoxide

Stats

Players
0/ 500
0% full
Slots
500open
500 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,939
top 71%
Last wipe · new game
25d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:44 UTC25d ago 1 – running 0
Fri 2 Oct, 13:27 UTC27d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

How it plays

Which map is loaded on Test Way?

Test Way runs a procedural map of size 3,750 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on Test Way?

No gather rate appears in the name of Test Way. Groups reach 100 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Test Way?

Too few of Test Way's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 25 days 5 hours is how long the current world has been up.

What happens on Test Way when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on Test Way mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts100 (Group limit): You can have up to 100 per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Test Way. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Test Way?

These Rust Leaderboard lists count Test Way among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Test Way running?

The build behind Test Way: Rust network protocol 2634 and build 166652 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Test Way online right now, and how steady has it been?

Player one, Test Way is offline as you read this, last spotted 24 days 1 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 15 September 2026.

Where in the world is Test Way hosted?

Nothing about a region is published by Test Way. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 185.207.214.98:35050.

Population

Where does Test Way sit on the leaderboard?

Player hours for the week place Test Way at #15,939, in the top 71% of every ranked server.

How many players are on Test Way right now?

Test Way is offline at the moment; the last sighting was 24 days 1 hours ago.

How to join

How do I join Test Way?

In the Rust console (F1) enter client.connect 185.207.214.98:35050. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts100
Group limit You can have up to 100 per team.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.