Skin Test Local
Offline 185.228.124.78:28015 checked 6d ago
Stats
- Players
- 1/ 8
- 12% full
- Slots
- 7open
- 8 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,057
- top 63%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:34 UTC6d ago | 1 | – | running | 0 |
| Sat 19 Sep, 17:54 UTC39d ago | 1 | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 09:41 UTC39d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Skin Test Local?
Size 4,000 and seed 1219563660 define the game-generated procedural map on Skin Test Local. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Skin Test Local?
Skin Test Local says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Skin Test Local?
There is no telling the next wipe on Skin Test Local: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 6 days 3 hours is how long the current world has been up.
What happens on Skin Test Local when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.
Lists and filters
What do the server tags on Skin Test Local mean?
The server browser reads these tags from Skin Test Local: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Skin Test Local?
Best modded Rust servers are the Rust Leaderboard lists that include Skin Test Local. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
Server details
Which Rust version is Skin Test Local on?
Rust network protocol 2635 and build 168909 on Windows is the version Skin Test Local runs. Matching the protocol is what joining needs; Steam handles the update.
Is Skin Test Local online right now, and how steady has it been?
No sign of Skin Test Local right now, with 6 days 3 hours since it was last seen. The last 7 full days saw it online for 1 of 168 hours, 1% of the time. The first record Rust Leaderboard has of it is 17 September 2026.
Where in the world is Skin Test Local hosted?
Nothing about a region is published by Skin Test Local. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 185.228.124.78:28015 is its address.
The crowd
Where does Skin Test Local sit on the leaderboard?
Player hours for the week place Skin Test Local at #14,057, in the top 63% of every ranked server.
How many players are on Skin Test Local right now?
No connection to Skin Test Local: it is offline now, with the last check 6 days 3 hours ago. 1 was the high point over seven days, with 1 players on average.
Getting in
How do I join Skin Test Local?
Type client.connect 185.228.124.78:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.