RevolexScripts Hvh | NO EAC | Develop made by CMMLKC
Online 185.255.92.108:28125 checked 46m ago
Stats
- Players
- 5/ 100
- 5% full
- Slots
- 95open
- 100 max players
- 7-day avg
- 8
- 7-day average · peak 16
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7d 3h
- since its last restart; the bar fills at a day
- Rank
- #1,127
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:10 UTC FW28d ago | 11 | – | running | 1 |
| Wed 23 Sep, 07:30 UTC36d ago | 6 | held half | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Size 1,750 and seed 75034313 define the game-generated procedural map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
RevolexScripts Hvh | NO EAC | Develop made by CMMLKC says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.
Reset times
What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
The record of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 28 days 3 hours is how long the current world has been up.
What happens on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC when wipe day arrives?
Its recent wipes drew an average of 8 players at peak. On the latest wipe, 41 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tag guide
What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Best modded Rust servers are the Rust Leaderboard lists that include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC running?
The build behind RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Rust network protocol 2635 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online right now, and how steady has it been?
Player one, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online as you read this. About 7 days 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 23 September 2026.
How well does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC perform?
The 48-hour average is 232 server fps; the floor was 211. Up to 13,753 entities were in play, buildings and deployables among them. It drew up to 2,077 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC hosted?
Nothing about a region is published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 185.255.92.108:28125 is its address.
The crowd
Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit in the rankings?
Player hours over seven days put RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at #1,127, among the top 5% of ranked servers.
How many players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now?
5 players fill 100 slots on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now. 16 was the high point over seven days, with 8 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 15 players.
How to join
How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?
Type client.connect 185.255.92.108:28125 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://revolexscript.com/ is its website.