1UP
11706servers on
Hi-score
60014players now
2UP
114fresh wipes · 3h
Player select Ready

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Online 185.255.92.108:28125 checked 46m ago

moddedoxide

Stats

Players
5/ 100
5% full
Slots
95open
100 max players
7-day avg
8
7-day average · peak 16
FPS
237
server frames a second, the latest hour; the bar fills at 60
Uptime
7d 3h
since its last restart; the bar fills at a day
Rank
#1,127
top 5%
Last wipe · new game
28d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0510152002:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 days
usual gap
between real wipes
8
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:10 UTC FW28d ago 11 – running 1
Wed 23 Sep, 07:30 UTC36d ago 6 held half 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 150 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
182 / 215

Quick answers

from the figures on this page

How it plays

Which map is loaded on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Size 1,750 and seed 75034313 define the game-generated procedural map on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.

Reset times

What is the wipe schedule on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The record of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 28 days 3 hours is how long the current world has been up.

What happens on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC when wipe day arrives?

Its recent wipes drew an average of 8 players at peak. On the latest wipe, 41 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Tag guide

What do the server tags on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Best modded Rust servers are the Rust Leaderboard lists that include RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC running?

The build behind RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: Rust network protocol 2635 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC online right now, and how steady has it been?

Player one, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online as you read this. About 7 days 3 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 23 September 2026.

How well does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC perform?

The 48-hour average is 232 server fps; the floor was 211. Up to 13,753 entities were in play, buildings and deployables among them. It drew up to 2,077 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC hosted?

Nothing about a region is published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 185.255.92.108:28125 is its address.

The crowd

Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit in the rankings?

Player hours over seven days put RevolexScripts Hvh | NO EAC | Develop made by CMMLKC at #1,127, among the top 5% of ranked servers.

How many players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now?

5 players fill 100 slots on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now. 16 was the high point over seven days, with 8 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 15 players.

How to join

How do I join RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Type client.connect 185.255.92.108:28125 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://revolexscript.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.