Test
Offline 188.138.209.216:28017 checked 45d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,150
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Test?
The game generates a procedural map for Test.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit goes unpublished. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Test?
Test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 45 days 17 hours is how long the current world has been up.
Lists and filters
What do the server tags on Test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): Build: 111282; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rpol (Region code): pol is the region code for this server; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Test. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Test?
Best modded Rust servers are the Rust Leaderboard lists that include Test. Type: Modded; Server tag: Modded ^z and Oxide ^o are the filters that surface it on the server list.
About the server
Which Rust version is Test on?
Rust network protocol 2574 and build 111282 on Windows is the version Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Test up right now, and how steady is it?
Player one, Test is offline as you read this, last spotted 45 days 17 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Test hosted?
No region is published by Test, though its region code is pol. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 188.138.209.216:28017 is its address.
Player count
Where does Test sit on the leaderboard?
Player hours over seven days put Test at #15,150, among the top – of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 45 days 17 hours ago.
How to join
How do I join Test?
In the Rust console (F1) enter client.connect 188.138.209.216:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you.