myserver
Offline 188.170.72.158:28015 checked 45d ago
Stats
- Players
- 0/ 2
- 0% full
- Slots
- 2open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,181
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on myserver?
myserver runs on a map the game generates procedurally.
What are the rules and settings on myserver?
The name of myserver carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on myserver?
Too few of myserver's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 54 days 11 hours is how long the current world has been up.
Lists and filters
What do the server tags on myserver mean?
gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags myserver publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include myserver?
myserver appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is myserver running?
The build behind myserver: Rust network protocol 2633 and build 163207 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is myserver up right now, and how steady is it?
Player one, myserver is offline as you read this, last spotted 45 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is myserver hosted?
On region, myserver publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 188.170.72.158:28015 is its address.
Player count
Where does myserver sit in the rankings?
Player hours for the week place myserver at #15,181, in the top – of every ranked server.
How many players are on myserver right now?
No connection to myserver: it is offline now, with the last check 45 days 15 hours ago.
Connect
How do I join myserver?
Type client.connect 188.170.72.158:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.