1UP
11704servers on
Hi-score
46860players now
2UP
98fresh wipes · 3h
Player select Out

tbe-export

Offline 188.245.23.9:28015 checked 15d ago

moddedoxide

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,312
top 71%
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:14 UTC15d ago 0 – running 0
Mon 12 Oct, 15:10 UTC16d ago 0 – 1 days 0
Fri 9 Oct, 18:50 UTC19d ago 0 – 2.8 days 0
Thu 8 Oct, 15:12 UTC20d ago 0 – 1.2 days 0
Wed 7 Oct, 16:31 UTC21d ago 0 – 0.9 days 0
Tue 6 Oct, 15:14 UTC22d ago 0 – 1.1 days 0
Mon 5 Oct, 10:09 UTC23d ago 0 – 1.2 days 0
Sun 4 Oct, 10:09 UTC24d ago 0 – 1 days 0
Sat 3 Oct, 10:09 UTC25d ago 0 – 1 days 0
Fri 2 Oct, 17:27 UTC26d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on tbe-export?

tbe-export runs on a map the game generates procedurally.

What are the rules and settings on tbe-export?

The name of tbe-export carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on tbe-export?

tbe-export wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 15 days 6 hours is how long the current world has been up.

What happens on tbe-export when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on tbe-export mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under tbe-export. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include tbe-export?

These Rust Leaderboard lists count tbe-export among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is tbe-export on?

Rust network protocol 2634 and build 167781 on Linux is the version tbe-export runs. Steam updates your game so it sits on the same protocol needed to join.

Is tbe-export up right now, and how steady is it?

Player one, tbe-export is offline as you read this, last spotted 15 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 28 September 2026 is when Rust Leaderboard first logged it.

Where in the world is tbe-export hosted?

Nothing about a region is published by tbe-export. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 188.245.23.9:28015.

Population

Where does tbe-export sit in the rankings?

Player hours for the week place tbe-export at #15,312, in the top 71% of every ranked server.

How many players are on tbe-export right now?

No connection to tbe-export: it is offline now, with the last check 15 days 6 hours ago.

How to join

How do I join tbe-export?

Type client.connect 188.245.23.9:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.