ServerControl isolated validation
Offline 188.255.115.127:29115 checked 11d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,317
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on ServerControl isolated validation?
ServerControl isolated validation runs on a map the game generates procedurally.
What are the rules and settings on ServerControl isolated validation?
ServerControl isolated validation says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on ServerControl isolated validation?
ServerControl isolated validation has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 11 days 7 hours.
Tags
What do the server tags on ServerControl isolated validation mean?
The server browser reads these tags from ServerControl isolated validation: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include ServerControl isolated validation?
Best modded Rust servers are the Rust Leaderboard lists that include ServerControl isolated validation. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Which Rust version is ServerControl isolated validation on?
The build behind ServerControl isolated validation: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is ServerControl isolated validation online right now, and how steady has it been?
Player one, ServerControl isolated validation is offline as you read this, last spotted 11 days 7 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 18 October 2026 is when Rust Leaderboard first logged it.
Where in the world is ServerControl isolated validation hosted?
Nothing about a region is published by ServerControl isolated validation. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 188.255.115.127:29115 is its address.
The crowd
Where does ServerControl isolated validation sit on the leaderboard?
Player hours over seven days put ServerControl isolated validation at #15,317, among the top 70% of ranked servers.
How many players are on ServerControl isolated validation right now?
Right now ServerControl isolated validation is not online, and its last appearance was 11 days 7 hours ago.
How to join
How do I join ServerControl isolated validation?
Type client.connect 188.255.115.127:29115 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.