Creative / Build
Offline 190.20.239.40:28015 checked 40d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,305
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Creative / Build?
Creative / Build runs on a map the game generates procedurally.
What are the rules and settings on Creative / Build?
The name of Creative / Build carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Creative / Build?
The record of Creative / Build's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 45 days.
Lists and filters
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are the tags Creative / Build publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Creative / Build?
Creative / Build appears on the following Rust Leaderboard lists: Rust build server leaderboard, Best Rust community servers and Creative Rust servers leaderboard. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build runs. Steam updates your game so it sits on the same protocol needed to join.
Is Creative / Build up right now, and how steady is it?
No sign of Creative / Build right now, with 40 days 1 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 18 September 2026.
Where in the world is Creative / Build hosted?
On region, Creative / Build publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 190.20.239.40:28015 is its address.
Player count
Where does Creative / Build sit on the leaderboard?
Player hours over seven days put Creative / Build at #13,305, among the top – of ranked servers.
How many players are on Creative / Build right now?
Creative / Build is offline at the moment; the last sighting was 40 days 1 hours ago.
How to join
How do I join Creative / Build?
In the Rust console (F1) enter client.connect 190.20.239.40:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.