1UP
11701servers on
Hi-score
46298players now
2UP
102fresh wipes · 3h
Player select Ready

[TEST] Corrosion Map Editor Validation

Online 192.154.253.111:28025 checked 7m ago

moddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
41
server frames a second, the latest hour; the bar fills at 60
Uptime
10d 19h
since its last restart; the bar fills at a day
Rank
#15,349
top 69%
Last wipe · new game
10d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on [TEST] Corrosion Map Editor Validation?

[TEST] Corrosion Map Editor Validation runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on [TEST] Corrosion Map Editor Validation?

No gather rate appears in the name of [TEST] Corrosion Map Editor Validation. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on [TEST] Corrosion Map Editor Validation?

The record of [TEST] Corrosion Map Editor Validation's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 10 days 22 hours is how long the current world has been up.

Tag guide

What do the server tags on [TEST] Corrosion Map Editor Validation mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags [TEST] Corrosion Map Editor Validation publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [TEST] Corrosion Map Editor Validation?

These Rust Leaderboard lists count [TEST] Corrosion Map Editor Validation among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

About the server

Which Rust version is [TEST] Corrosion Map Editor Validation running?

The build behind [TEST] Corrosion Map Editor Validation: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [TEST] Corrosion Map Editor Validation online right now, and how steady has it been?

Player one, [TEST] Corrosion Map Editor Validation is online as you read this. Going by the uptime it reports, the last restart was about 10 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 144, or 86%. The first record Rust Leaderboard has of it is 18 October 2026.

How well does [TEST] Corrosion Map Editor Validation perform?

Averaged over the last 48 hours, server fps was 48, with a low of 29. Up to 132,264 entities were in play, buildings and deployables among them. Memory use peaked at 5,337 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [TEST] Corrosion Map Editor Validation hosted?

No region is published by [TEST] Corrosion Map Editor Validation. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 192.154.253.111:28025.

Player count

Where does [TEST] Corrosion Map Editor Validation sit on the leaderboard?

Player hours over seven days put [TEST] Corrosion Map Editor Validation at #15,349, among the top 69% of ranked servers.

How many players are on [TEST] Corrosion Map Editor Validation right now?

The live score is 0 players on [TEST] Corrosion Map Editor Validation, out of 10 slots. Over seven days, players averaged 0.

Connect

How do I join [TEST] Corrosion Map Editor Validation?

Type client.connect 192.154.253.111:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.