1UP
11667servers on
Hi-score
45556players now
2UP
100fresh wipes · 3h
Player select Ready

the UhhhHHHHH

Online 192.227.155.141:33035 checked 9m ago

moddedoxide

Stats

Players
0/ 400
0% full
Slots
400open
400 max players
7-day avg
0
7-day average · peak 4
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,344
top 42%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:51 UTC14d ago 2 – running 1
Mon 12 Oct, 01:41 UTC18d ago 2 held half 3.5 days 0
Sat 3 Oct, 02:30 UTC27d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
116 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on the UhhhHHHHH?

The game generates a procedural map for the UhhhHHHHH.

What are the rules and settings on the UhhhHHHHH?

The name of the UhhhHHHHH carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on the UhhhHHHHH?

No next wipe can be pinned down on the UhhhHHHHH, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 14 days 13 hours.

What happens on the UhhhHHHHH when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Tag guide

What do the server tags on the UhhhHHHHH mean?

gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags the UhhhHHHHH publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include the UhhhHHHHH?

These Rust Leaderboard lists count the UhhhHHHHH among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is the UhhhHHHHH on?

Rust network protocol 2634 and build 167781 on Linux is the version the UhhhHHHHH runs. Steam updates your game so it sits on the same protocol needed to join.

Is the UhhhHHHHH online right now, and how steady has it been?

the UhhhHHHHH is up, live and reachable this moment. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 21 September 2026.

Where in the world is the UhhhHHHHH hosted?

On region, the UhhhHHHHH publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 192.227.155.141:33035.

Population

Where does the UhhhHHHHH sit on the leaderboard?

Player hours for the week place the UhhhHHHHH at #9,344, in the top 42% of every ranked server.

How many players are on the UhhhHHHHH right now?

0 players fill 400 slots on the UhhhHHHHH right now. Seven days back: an average of 0 players, a peak of 4.

How to join

How do I join the UhhhHHHHH?

In the Rust console (F1) enter client.connect 192.227.155.141:33035. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp400
Max players Slot count: 400.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.