We Love Rust | PvE |
Online 192.34.101.99:50000 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 221
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 00m
- since its last restart; the bar fills at a day
- Rank
- #12,835
- top 58%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:16 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on We Love Rust | PvE |?
The game generates a procedural map for We Love Rust | PvE |: size 3,500, seed 379859120. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on We Love Rust | PvE |?
No gather rate appears in the name of We Love Rust | PvE |. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on We Love Rust | PvE |?
The record of We Love Rust | PvE |'s wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 26 days 2 hours.
What happens on We Love Rust | PvE | when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 21 hours in.
Lists and filters
What do the server tags on We Love Rust | PvE | mean?
The server browser reads these tags from We Love Rust | PvE |: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include We Love Rust | PvE |?
Best modded Rust servers are the Rust Leaderboard lists that include We Love Rust | PvE |. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is We Love Rust | PvE | on?
Rust network protocol 2635 and build 168909 on Linux is what We Love Rust | PvE | runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is We Love Rust | PvE | online right now, and how steady has it been?
Player one, We Love Rust | PvE | is online as you read this. About 1 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does We Love Rust | PvE | perform?
212 server fps on average across the last 48 hours, never dropping below 160. At its peak the world carried 71,681 entities: buildings, deployables and the rest. The top memory figure was 2,671 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is We Love Rust | PvE | hosted?
On region, We Love Rust | PvE | publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 192.34.101.99:50000.
The crowd
Where does We Love Rust | PvE | sit on the leaderboard?
Player hours for the week place We Love Rust | PvE | at #12,835, in the top 58% of every ranked server.
How many players are on We Love Rust | PvE | right now?
On We Love Rust | PvE |, 0 players are in and 100 slots are on the board. 1 was the high point over seven days, with 0 players on average.
Connect
How do I join We Love Rust | PvE |?
In the Rust console (F1) enter client.connect 192.34.101.99:50000. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/5WcNFbPA is its website.