Server_216_DevBlog
Offline 193.142.159.84:28015 checked 9d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,379
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Server_216_DevBlog?
A procedural map, generated by the game, is what Server_216_DevBlog runs.
What are the rules and settings on Server_216_DevBlog?
Server_216_DevBlog says nothing in its name about a gather rate. The group limit goes unpublished. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on Server_216_DevBlog?
Server_216_DevBlog has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 9 days 2 hours.
Lists and filters
What do the server tags on Server_216_DevBlog mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2180 (Protocol): Protocol 2180 is required; a different version cannot connect; oxide (Oxide): Plugins run through Oxide (uMod) on this server; modded (Modded): This is Modded: the game is changed by plugins or settings; hdf93daba (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under Server_216_DevBlog. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Server_216_DevBlog?
Server_216_DevBlog appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Last wipe: In the last 2 weeks.
Server details
Which Rust version is Server_216_DevBlog running?
The build behind Server_216_DevBlog: Rust network protocol 2180 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Server_216_DevBlog up right now, and how steady is it?
Player one, Server_216_DevBlog is offline as you read this, last spotted 9 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 20 October 2026.
Where in the world is Server_216_DevBlog hosted?
Nothing about a region is published by Server_216_DevBlog. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 193.142.159.84:28015.
Population
Where does Server_216_DevBlog sit in the rankings?
Player hours over seven days put Server_216_DevBlog at #15,379, among the top 70% of ranked servers.
How many players are on Server_216_DevBlog right now?
No connection to Server_216_DevBlog: it is offline now, with the last check 9 days 2 hours ago.
Connect
How do I join Server_216_DevBlog?
In the Rust console (F1) enter client.connect 193.142.159.84:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.