Content-Farmer
Online 193.23.126.25:27084 checked 11m ago
Stats
- Players
- 0/ 24
- 0% full
- Slots
- 24open
- 24 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 53m
- since its last restart; the bar fills at a day
- Rank
- #15,290
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:46 UTC5d ago | 0 | – | running | 0 |
| Tue 20 Oct, 21:16 UTC9d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Sun 11 Oct, 11:12 UTC18d ago | 1 | halved by day 1 | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Content-Farmer?
The game generates a procedural map for Content-Farmer: size 3,800, seed 100. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Content-Farmer?
The name of Content-Farmer carries no gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Content-Farmer?
No next wipe can be pinned down on Content-Farmer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 5 days 6 hours is how long the current world has been up.
What happens on Content-Farmer when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.
Tag guide
What do the server tags on Content-Farmer mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp24 (Max players): The server has 24 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Content-Farmer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Content-Farmer?
Content-Farmer appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is Content-Farmer on?
The build behind Content-Farmer: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Content-Farmer up right now, and how steady is it?
Player one, Content-Farmer is online as you read this. Going by the uptime it reports, the last restart was about 53 minutes ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Content-Farmer perform?
Averaged over the last 48 hours, server fps was 60, with a low of 60. At its peak the world carried 82,321 entities: buildings, deployables and the rest. Memory use peaked at 2,126 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Content-Farmer hosted?
On region, Content-Farmer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 193.23.126.25:27084.
Player count
Where does Content-Farmer sit in the rankings?
Player hours over seven days put Content-Farmer at #15,290, among the top 69% of ranked servers.
How many players are on Content-Farmer right now?
The live score is 0 players on Content-Farmer, out of 24 slots. A seven-day average of 0 players is the score here.
Connect
How do I join Content-Farmer?
In the Rust console (F1) enter client.connect 193.23.126.25:27084. Launch Rust from this page instead and it opens the game through Steam and joins for you.