1UP
11893servers on
Hi-score
98350players now
2UP
402fresh wipes · 3h
Player select Out

TEST

Offline 194.186.129.230:28015 checked 2h ago

moddedoxide

Stats

Players
2/ 10
20% full
Slots
8open
10 max players
7-day avg
0
7-day average · peak 2
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#10,891
top 49%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.511.5214:0015:0019:0014:00Wiped Wed 28 Oct, 14:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

22 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:36 UTC1d ago – – running 0
Tue 27 Oct, 10:31 UTC2d ago 1 – 1.2 days 1
Mon 14 Sep, 12:43 UTC45d ago 2 held half 42.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
165 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
235 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on TEST?

TEST runs on a map the game generates procedurally.

What are the rules and settings on TEST?

The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on TEST?

No next wipe can be pinned down on TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 26 hours.

What happens on TEST when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. 33 hours after the latest wipe, the crowd was at its highest. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Lists and filters

What do the server tags on TEST mean?

The server browser reads these tags from TEST: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include TEST?

These Rust Leaderboard lists count TEST among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

Server details

Which Rust version is TEST running?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is TEST online right now, and how steady has it been?

TEST is down this moment; the last signal came 2 hours ago. Of the 168 hours in the last 7 full days it was up for 5, or 3%. The first record Rust Leaderboard has of it is 14 September 2026.

Where in the world is TEST hosted?

On region, TEST publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 194.186.129.230:28015.

Player count

Where does TEST sit in the rankings?

Player hours for the week place TEST at #10,891, in the top 49% of every ranked server.

How many players are on TEST right now?

No connection to TEST: it is offline now, with the last check 2 hours ago. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

Getting in

How do I join TEST?

In the Rust console (F1) enter client.connect 194.186.129.230:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.