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11909servers on
Hi-score
102314players now
2UP
409fresh wipes · 3h
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Cucer Dev [8] | Night Zombies

Online 194.31.52.30:28015 checked 13m ago

moddedoxide

Stats

Players
0/ 8
0% full
Slots
8open
8 max players
7-day avg
0
7-day average · peak –
FPS
222
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 9h
since its last restart; the bar fills at a day
Rank
#15,327
top 69%
Last wipe · new game
84d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
225 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on Cucer Dev [8] | Night Zombies?

The game generates a procedural map for Cucer Dev [8] | Night Zombies: size 1,200, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Cucer Dev [8] | Night Zombies?

The name of Cucer Dev [8] | Night Zombies carries no gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Cucer Dev [8] | Night Zombies?

Too few of Cucer Dev [8] | Night Zombies's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 84 days 19 hours is how long the current world has been up.

Tag guide

What do the server tags on Cucer Dev [8] | Night Zombies mean?

gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): This server uses the default team limit of 8; v2631 (Protocol): Protocol 2631 is required; a different version cannot connect; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Cucer Dev [8] | Night Zombies publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Cucer Dev [8] | Night Zombies?

These Rust Leaderboard lists count Cucer Dev [8] | Night Zombies among them: Best modded Rust servers and Rust zombie servers, ranked live. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Cucer Dev [8] | Night Zombies running?

Rust network protocol 2631 and build 158240 on Linux is the version Cucer Dev [8] | Night Zombies runs. Steam updates your game so it sits on the same protocol needed to join.

Is Cucer Dev [8] | Night Zombies up right now, and how steady is it?

Player one, Cucer Dev [8] | Night Zombies is online as you read this. About 6 days 9 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Cucer Dev [8] | Night Zombies perform?

The 48-hour average is 228 server fps; the floor was 155. At its peak the world carried 4,866 entities: buildings, deployables and the rest. The top memory figure was 1,071 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Cucer Dev [8] | Night Zombies hosted?

No region is published by Cucer Dev [8] | Night Zombies. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 194.31.52.30:28015.

The crowd

Where does Cucer Dev [8] | Night Zombies sit in the rankings?

Player hours over seven days put Cucer Dev [8] | Night Zombies at #15,327, among the top 69% of ranked servers.

How many players are on Cucer Dev [8] | Night Zombies right now?

0 players fill 8 slots on Cucer Dev [8] | Night Zombies right now. Its average over the past week is 0 players.

Connect

How do I join Cucer Dev [8] | Night Zombies?

Type client.connect 194.31.52.30:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players Slot count: 8.
ts8
Group limit This server uses the default team limit of 8.
v2631
Protocol Protocol 2631 is required; a different version cannot connect.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.