1UP
11826servers on
Hi-score
80135players now
2UP
265fresh wipes · 3h
Player select Out

GlobalGameID plugin test — rust release

Offline 194.32.107.161:20110 checked 5d ago

moddedoxide

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,335
top 69%
Last wipe · new game
42d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

Which map is loaded on GlobalGameID plugin test — rust release?

The game generates a procedural map for GlobalGameID plugin test — rust release: size 3,000, seed 1337. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on GlobalGameID plugin test — rust release?

No gather rate appears in the name of GlobalGameID plugin test — rust release. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on GlobalGameID plugin test — rust release?

Too few of GlobalGameID plugin test — rust release's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 42 days 20 hours is how long the current world has been up.

Tags

What do the server tags on GlobalGameID plugin test — rust release mean?

The server browser reads these tags from GlobalGameID plugin test — rust release: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include GlobalGameID plugin test — rust release?

GlobalGameID plugin test — rust release appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is GlobalGameID plugin test — rust release running?

Rust network protocol 2633 and build 163794 on Linux is the version GlobalGameID plugin test — rust release runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is GlobalGameID plugin test — rust release online right now, and how steady has it been?

Player one, GlobalGameID plugin test — rust release is offline as you read this, last spotted 5 days 16 hours ago. The last 7 full days saw it online for 47 of 168 hours, 28% of the time. Rust Leaderboard logged it for the first time on 16 September 2026.

Where in the world is GlobalGameID plugin test — rust release hosted?

On region, GlobalGameID plugin test — rust release publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 194.32.107.161:20110.

Population

Where does GlobalGameID plugin test — rust release sit on the leaderboard?

Player hours for the week place GlobalGameID plugin test — rust release at #15,335, in the top 69% of every ranked server.

How many players are on GlobalGameID plugin test — rust release right now?

No connection to GlobalGameID plugin test — rust release: it is offline now, with the last check 5 days 16 hours ago. Over seven days, players averaged 0.

Connect

How do I join GlobalGameID plugin test — rust release?

In the Rust console (F1) enter client.connect 194.32.107.161:20110. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit This server uses the default team limit of 8.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.