1UP
11718servers on
Hi-score
47661players now
2UP
101fresh wipes · 3h
Player select Out

rrcapture dev

Offline 194.46.57.73:28025 checked 18d ago

moddedoxide

Stats

Players
1/ 4
25% full
Slots
3open
4 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,624
top 61%
Last wipe · new game
18d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on rrcapture dev?

Size 2,000 and seed 1337 define the game-generated procedural map on rrcapture dev. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on rrcapture dev?

rrcapture dev says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on rrcapture dev?

rrcapture dev has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 18 days 3 hours.

Tag guide

What do the server tags on rrcapture dev mean?

The server browser reads these tags from rrcapture dev: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include rrcapture dev?

rrcapture dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is rrcapture dev running?

The build behind rrcapture dev: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is rrcapture dev online right now, and how steady has it been?

Player one, rrcapture dev is offline as you read this, last spotted 18 days 2 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 10 October 2026.

Where in the world is rrcapture dev hosted?

Nothing about a region is published by rrcapture dev. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 194.46.57.73:28025.

The crowd

Where does rrcapture dev sit on the leaderboard?

Player hours for the week place rrcapture dev at #13,624, in the top 61% of every ranked server.

How many players are on rrcapture dev right now?

No connection to rrcapture dev: it is offline now, with the last check 18 days 2 hours ago.

How to join

How do I join rrcapture dev?

Type client.connect 194.46.57.73:28025 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.