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11690servers on
Hi-score
52970players now
2UP
138fresh wipes · 3h
Player select Ready

Friendly Fire

Online 194.50.234.76:28080 checked 9m ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
134
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 1h
since its last restart; the bar fills at a day
Rank
#15,335
top 69%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Friendly Fire?

Friendly Fire runs a procedural map of size 3,000 with seed 25112511, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Friendly Fire?

Friendly Fire says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Friendly Fire?

Friendly Fire has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 27 days 13 hours is how long the current world has been up.

Tags

What do the server tags on Friendly Fire mean?

The server browser reads these tags from Friendly Fire: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Friendly Fire?

Friendly Fire appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is Friendly Fire running?

The build behind Friendly Fire: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Friendly Fire up right now, and how steady is it?

Friendly Fire is up, live and reachable this moment. About 25 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 1 October 2026.

How well does Friendly Fire perform?

The 48-hour average is 136 server fps; the floor was 103. At its peak the world carried 49,716 entities: buildings, deployables and the rest. The top memory figure was 1,999 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Friendly Fire hosted?

On region, Friendly Fire publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 194.50.234.76:28080.

Population

Where does Friendly Fire sit in the rankings?

Player hours over seven days put Friendly Fire at #15,335, among the top 69% of ranked servers.

How many players are on Friendly Fire right now?

0 players fill 50 slots on Friendly Fire right now. Its average over the past week is 0 players.

Getting in

How do I join Friendly Fire?

Type client.connect 194.50.234.76:28080 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.