1UP
11829servers on
Hi-score
86322players now
2UP
405fresh wipes · 3h
Player select Out

TEST

Offline 195.138.91.141:28015 checked 26d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,998
top 70%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:49 UTC27d ago 1 – running 0
Thu 1 Oct, 18:20 UTC FW28d ago 1 – 0.6 days 1
Mon 28 Sep, 23:59 UTC30d ago 2 held half 2.8 days 0
Sat 26 Sep, 21:05 UTC33d ago 2 – 2.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

Quick answers

from the figures on this page

Settings and map

Which map is loaded on TEST?

Size 3,250 and seed 387396033 define the game-generated procedural map on TEST. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on TEST?

The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on TEST?

No next wipe can be pinned down on TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days 13 hours.

What happens on TEST when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Lists and filters

What do the server tags on TEST mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags TEST publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TEST?

TEST appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is TEST running?

The build behind TEST: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is TEST online right now, and how steady has it been?

Player one, TEST is offline as you read this, last spotted 26 days 9 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 26 September 2026.

Where in the world is TEST hosted?

No region is published by TEST. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 195.138.91.141:28015.

Player count

Where does TEST sit on the leaderboard?

Player hours over seven days put TEST at #15,998, among the top 70% of ranked servers.

How many players are on TEST right now?

No connection to TEST: it is offline now, with the last check 26 days 9 hours ago.

Getting in

How do I join TEST?

In the Rust console (F1) enter client.connect 195.138.91.141:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.