Local Lab Test
Offline 195.16.73.19:28015 checked 4d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,069
- top 59%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Local Lab Test?
Local Lab Test runs on a map the game generates procedurally.
What are the rules and settings on Local Lab Test?
Local Lab Test says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Local Lab Test?
Local Lab Test has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 4 days 20 hours is how long the current world has been up.
Tags
What do the server tags on Local Lab Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Local Lab Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Local Lab Test?
Local Lab Test appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Local Lab Test running?
The build behind Local Lab Test: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Local Lab Test online right now, and how steady has it been?
No sign of Local Lab Test right now, with 4 days 20 hours since it was last seen. It was up 0% of the time over the last 4 full days: 0 of 96 hours on. Rust Leaderboard logged it for the first time on 24 October 2026.
Where in the world is Local Lab Test hosted?
On region, Local Lab Test publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 195.16.73.19:28015.
Player count
Where does Local Lab Test sit in the rankings?
Player hours for the week place Local Lab Test at #13,069, in the top 59% of every ranked server.
How many players are on Local Lab Test right now?
No connection to Local Lab Test: it is offline now, with the last check 4 days 20 hours ago. Its average over the past week is 1 players, peaking at 1.
How to join
How do I join Local Lab Test?
In the Rust console (F1) enter client.connect 195.16.73.19:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.