Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 34d ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,709
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 06:52 UTC35d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Sperrzone Staging Test?
Size 3,000 and seed 1 define the game-generated procedural map on Sperrzone Staging Test. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Sperrzone Staging Test?
Sperrzone Staging Test says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Sperrzone Staging Test?
Too few of Sperrzone Staging Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 35 days 3 hours.
What happens on Sperrzone Staging Test when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours in, the crowd hit its peak.
Tag guide
What do the server tags on Sperrzone Staging Test mean?
The server browser reads these tags from Sperrzone Staging Test: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165590 (Build): It runs game build 165590; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Sperrzone Staging Test?
Sperrzone Staging Test appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
About the server
Which Rust version is Sperrzone Staging Test running?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Sperrzone Staging Test online right now, and how steady has it been?
Sperrzone Staging Test is down this moment; the last signal came 34 days 22 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 24 September 2026.
Where in the world is Sperrzone Staging Test hosted?
On region, Sperrzone Staging Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 195.201.109.240:28035.
Population
Where does Sperrzone Staging Test sit on the leaderboard?
Player hours for the week place Sperrzone Staging Test at #15,709, in the top 71% of every ranked server.
How many players are on Sperrzone Staging Test right now?
Sperrzone Staging Test is offline at the moment; the last sighting was 34 days 22 hours ago.
How to join
How do I join Sperrzone Staging Test?
Type client.connect 195.201.109.240:28035 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/sperrzone for its website.
